What happened to benefit based on merit? Making the process easier was a step in the right direction, but I feel like it is putting a band-aid on a gunshot wound. It's already easy enough to reach 2mil range with no spending, MS2 Mesos as long as you have an ounce of merching ability and basic common sense. The real problem that needs to be addressed is increasing the difficulty of reaching endgame status for men and women who pay, so that random people don't attain 2mil range in the situation of days simply by emptying their pockets then proceed to put in to a limitless source of end game gear, a phenomenon I see too frequently these days.
As mentioned above, I cannot solo Chaos Vellum, so these mesos may be used to finance my principal character further, as well as my second main.Moreover, for me , making mesos is the essence of this game, because it's the most efficient means to receive progress in this sport (farming in certain events also functions, but can be tedious and time consuming). If I'm not making mesos or other kinds of money, I honestly feel like I am doing nothing. And as mentioned previously, because boss runs will not satisfy my desire for mesos, I need to merch like I had been doing when I had 50k range.
The main point is that I no longer have hours to play everyday, and if end game supervisors made me a decent amount of mesos, I could quit merching completely and just login every Thursday to kill the supervisors, and normally enjoy a more pleasurable gaming experience. The lack of a rewarding aspect, if you have murdered those directors, has to do with the fact that after you kill those supervisors, what you get is near worthless. Maybe the encounter might be rewarding the first time you kill them because you eventually killed them, but after a while it becomes a'job', and an unproductive one at that.
I have an maplestory2 idea
Okay, so I started playing this game a few days back because a few folks told me it had been. Not gonna lie - This game, in its current state, is BORING.Why? The problem is that this game feels like Adventure Quest and is a game. Sure, it is a match with a planet, however it is prevented by its 2D images out of having the atmosphere like the Elder Scrolls games.
The solution is straightforward. Make this match multiplayer. I think a good deal of folks here will agree with me that this match would be a whole lot more enjoyable if we can share the experience with many people.I do not know if the guys at Nexon understand about this game called World of Warcraft, but it is a sport where lots of individuals exist in one world rather than everybody residing in their own world. Playing on your own makes this game boring like this match, but going and partying on raids is what makes the game fun. It's the community which makes the game really wonderful. This game Buy Maplestory 2 Mesos can get that same experience if Nexon added this match and multiplayer.
At this time, I have an archer at level 140. I'm grinding by myself. If it's not a party, just seeing people passing by or instruction at precisely the same place as I'd make me feel so much better.